Skip to content
Snippets Groups Projects
2x6x48.dae 49.81 KiB
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
    <asset>
        <contributor>
            <authoring_tool>SketchUp 8.0.15158</authoring_tool>
        </contributor>
        <created>2013-08-09T15:14:13Z</created>
        <modified>2013-08-09T15:14:13Z</modified>
        <unit meter="0.02539999969303608" name="inch" />
        <up_axis>Z_UP</up_axis>
    </asset>
    <library_visual_scenes>
        <visual_scene id="ID1">
            <node name="SketchUp">
                <instance_geometry url="#ID2">
                    <bind_material>
                        <technique_common>
                            <instance_material symbol="Material2" target="#ID3">
                                <bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
                            </instance_material>
                            <instance_material symbol="Material3" target="#ID8">
                                <bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
                            </instance_material>
                        </technique_common>
                    </bind_material>
                </instance_geometry>
                <instance_geometry url="#ID17">
                    <bind_material>
                        <technique_common>
                            <instance_material symbol="Material2" target="#ID8">
                                <bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
                            </instance_material>
                        </technique_common>
                    </bind_material>
                </instance_geometry>
                <instance_geometry url="#ID25">
                    <bind_material>
                        <technique_common>
                            <instance_material symbol="Material2" target="#ID8">
                                <bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
                            </instance_material>
                        </technique_common>
                    </bind_material>
                </instance_geometry>
                <instance_geometry url="#ID33">
                    <bind_material>
                        <technique_common>
                            <instance_material symbol="Material2" target="#ID8">
                                <bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
                            </instance_material>
                        </technique_common>
                    </bind_material>
                </instance_geometry>
                <instance_geometry url="#ID41">
                    <bind_material>
                        <technique_common>
                            <instance_material symbol="Material2" target="#ID8">
                                <bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
                            </instance_material>
                        </technique_common>
                    </bind_material>
                </instance_geometry>
                <instance_geometry url="#ID49">
                    <bind_material>
                        <technique_common>
                            <instance_material symbol="Material2" target="#ID8">
                                <bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
                            </instance_material>
                        </technique_common>
                    </bind_material>
                </instance_geometry>
                <instance_geometry url="#ID57">
                    <bind_material>
                        <technique_common>
                            <instance_material symbol="Material2" target="#ID8">
                                <bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
                            </instance_material>
                        </technique_common>
                    </bind_material>
                </instance_geometry>
                <instance_geometry url="#ID65">
                    <bind_material>
                        <technique_common>
                            <instance_material symbol="Material2" target="#ID3">
                                <bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
                            </instance_material>
                            <instance_material symbol="Material3" target="#ID8">
                                <bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
                            </instance_material>
                        </technique_common>
                    </bind_material>
                </instance_geometry>
                <instance_geometry url="#ID73">
                    <bind_material>
                        <technique_common>
                            <instance_material symbol="Material2" target="#ID8">
                                <bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
                            </instance_material>
                        </technique_common>
                    </bind_material>
                </instance_geometry>
            </node>
        </visual_scene>
    </library_visual_scenes>
    <library_geometries>
        <geometry id="ID2">
            <mesh>
                <source id="ID5">
                    <float_array id="ID14" count="96">20.99999925408497 0.7812509905584313 2.783238470301036 22.99999922991458 0.7812509905584313 -2.779281462474839 20.99999925408497 0.7812509905584313 -2.779281462474839 22.99999922991458 0.7812509905584313 2.783238470301036 22.99999922991458 0.7812509905584313 2.783238470301036 20.99999925408497 0.7812509905584313 2.783238470301036 22.99999922991458 0.7812509905584313 -2.779281462474839 20.99999925408497 0.7812509905584313 -2.779281462474839 22.99999922991458 -0.7812489905584554 2.783238470301036 20.99999925408497 0.7812509905584313 2.783238470301036 20.99999925408497 -0.7812489905584554 2.783238470301036 22.99999922991458 0.7812509905584313 2.783238470301036 22.99999922991458 0.7812509905584313 2.783238470301036 22.99999922991458 -0.7812489905584554 2.783238470301036 20.99999925408497 0.7812509905584313 2.783238470301036 20.99999925408497 -0.7812489905584554 2.783238470301036 22.99999922991458 0.7812509905584313 -2.779281462474839 20.99999925408497 -0.7812489905584554 -2.779281462474839 20.99999925408497 0.7812509905584313 -2.779281462474839 22.99999922991458 -0.7812489905584554 -2.779281462474839 22.99999922991458 -0.7812489905584554 -2.779281462474839 22.99999922991458 0.7812509905584313 -2.779281462474839 20.99999925408497 -0.7812489905584554 -2.779281462474839 20.99999925408497 0.7812509905584313 -2.779281462474839 22.99999922991458 -0.7812489905584554 2.783238470301036 20.99999925408497 -0.7812489905584554 -2.779281462474839 22.99999922991458 -0.7812489905584554 -2.779281462474839 20.99999925408497 -0.7812489905584554 2.783238470301036 20.99999925408497 -0.7812489905584554 2.783238470301036 22.99999922991458 -0.7812489905584554 2.783238470301036 20.99999925408497 -0.7812489905584554 -2.779281462474839 22.99999922991458 -0.7812489905584554 -2.779281462474839</float_array>
                    <technique_common>
                        <accessor count="32" source="#ID14" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID6">
                    <float_array id="ID15" count="96">-0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0</float_array>
                    <technique_common>
                        <accessor count="32" source="#ID15" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID13">
                    <float_array id="ID16" count="32">-11.93800000000003 1.41288 -11.43000000000003 1.41288 -11.93800000000003 1.110223024625157e-016 -11.43000000000003 1.110223024625157e-016 11.93800000000005 2.775557561562891e-017 11.93800000000005 -0.3968749999999995 11.43000000000005 2.775557561562891e-017 11.43000000000005 -0.3968749999999995 -11.938 -0.3968749999999985 -11.938 0 -11.43 -0.3968749999999985 -11.43 0 11.43 1.412880000000004 11.93800000000001 1.412880000000004 11.43 0 11.93800000000001 0</float_array>
                    <technique_common>
                        <accessor count="16" source="#ID16" stride="2">
                            <param name="S" type="float" />
                            <param name="T" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <vertices id="ID7">
                    <input semantic="POSITION" source="#ID5" />
                    <input semantic="NORMAL" source="#ID6" />
                </vertices>
                <triangles count="8" material="Material2">
                    <input offset="0" semantic="VERTEX" source="#ID7" />
                    <p>0 1 2 1 0 3 8 9 10 9 8 11 16 17 18 17 16 19 24 25 26 25 24 27</p>
                </triangles>
                <triangles count="8" material="Material3">
                    <input offset="0" semantic="VERTEX" source="#ID7" />
                    <input offset="1" semantic="TEXCOORD" source="#ID13" />
                    <p>4 0 5 1 6 2 7 3 6 2 5 1 12 4 13 5 14 6 15 7 14 6 13 5 20 8 21 9 22 10 23 11 22 10 21 9 28 12 29 13 30 14 31 15 30 14 29 13</p>
                </triangles>
            </mesh>
        </geometry>
        <geometry id="ID17">
            <mesh>
                <source id="ID18">
                    <float_array id="ID22" count="48">22.99999922991458 -0.7812489905584554 -2.779281462474839 22.99999922991458 -0.7500009909360934 -2.748031462852501 22.99999922991458 -0.7812489905584554 2.783238470301036 22.99999922991458 0.7812509905584313 -2.779281462474839 22.99999922991458 0.7500009909360935 -2.748031462852501 22.99999922991458 0.7500009909360935 2.751978470678818 22.99999922991458 -0.7500009909360934 2.751978470678818 22.99999922991458 0.7812509905584313 2.783238470301036 22.99999922991458 0.7812509905584313 -2.779281462474839 22.99999922991458 0.7500009909360935 2.751978470678818 22.99999922991458 0.7812509905584313 2.783238470301036 22.99999922991458 -0.7500009909360934 2.751978470678818 22.99999922991458 -0.7500009909360934 -2.748031462852501 22.99999922991458 -0.7812489905584554 2.783238470301036 22.99999922991458 0.7500009909360935 -2.748031462852501 22.99999922991458 -0.7812489905584554 -2.779281462474839</float_array>
                    <technique_common>
                        <accessor count="16" source="#ID22" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID19">
                    <float_array id="ID23" count="48">1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0</float_array>
                    <technique_common>
                        <accessor count="16" source="#ID23" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID21">
                    <float_array id="ID24" count="32">-0.3968749999999963 0 -0.3889379999999963 0.007937500000000042 -0.3968749999999963 1.412880000000012 4.000256024760951e-007 2.247326780224768e-008 -0.007937107974909513 0.007937521574365891 -0.007937107974909513 1.404939982473395 -0.3889379999999963 1.404939960899029 4.000256024760951e-007 1.41288002247328 4.000256025316062e-007 2.247326802429228e-008 -0.007937107974909374 1.404939982473368 4.000256025316062e-007 1.412880022473253 -0.3889379999999916 1.404939960899002 -0.3889379999999916 0.007937500000000153 -0.3968749999999915 1.412879999999985 -0.007937107974909374 0.007937521574366002 -0.3968749999999915 2.220446049250313e-016</float_array>
                    <technique_common>
                        <accessor count="16" source="#ID24" stride="2">
                            <param name="S" type="float" />
                            <param name="T" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <vertices id="ID20">
                    <input semantic="POSITION" source="#ID18" />
                    <input semantic="NORMAL" source="#ID19" />
                </vertices>
                <triangles count="16" material="Material2">
                    <input offset="0" semantic="VERTEX" source="#ID20" />
                    <input offset="1" semantic="TEXCOORD" source="#ID21" />
                    <p>0 0 1 1 2 2 1 1 0 0 3 3 1 1 3 3 4 4 4 4 3 3 5 5 2 2 6 6 7 7 6 6 2 2 1 1 7 7 6 6 5 5 7 7 5 5 3 3 8 8 9 9 10 10 9 9 11 11 10 10 12 12 13 13 11 11 10 10 11 11 13 13 9 9 8 8 14 14 14 14 8 8 12 12 8 8 15 15 12 12 13 13 12 12 15 15</p>
                </triangles>
            </mesh>
        </geometry>
        <geometry id="ID25">
            <mesh>
                <source id="ID26">
                    <float_array id="ID30" count="48">20.99999925408497 -0.7812489905584554 2.783238470301036 20.99999925408497 -0.7500009909360934 2.751978470678818 20.99999925408497 -0.7812489905584554 -2.779281462474839 20.99999925408497 0.7812509905584313 2.783238470301036 20.99999925408497 0.7500009909360935 2.751978470678818 20.99999925408497 0.7500009909360935 -2.748031462852501 20.99999925408497 -0.7500009909360934 -2.748031462852501 20.99999925408497 0.7812509905584313 -2.779281462474839 20.99999925408497 0.7812509905584313 2.783238470301036 20.99999925408497 0.7500009909360935 -2.748031462852501 20.99999925408497 0.7812509905584313 -2.779281462474839 20.99999925408497 -0.7500009909360934 -2.748031462852501 20.99999925408497 -0.7500009909360934 2.751978470678818 20.99999925408497 -0.7812489905584554 -2.779281462474839 20.99999925408497 0.7500009909360935 2.751978470678818 20.99999925408497 -0.7812489905584554 2.783238470301036</float_array>
                    <technique_common>
                        <accessor count="16" source="#ID30" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID27">
                    <float_array id="ID31" count="48">-1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0</float_array>
                    <technique_common>
                        <accessor count="16" source="#ID31" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID29">
                    <float_array id="ID32" count="32">0.3968749999802885 1.41287999992983 0.3889379999806827 1.404939999930224 0.3968749999802885 2.331468351712829e-015 -4.000255975911138e-007 1.412881977577363 0.007937107974520158 1.404941898474387 0.007937107974520158 0.007939437644753467 0.3889379999806827 0.007937539100590696 -4.000255975911138e-007 1.977647535067462e-006 -4.000255965364019e-007 1.412881977577362 0.00793710797452124 0.007939437644765679 -4.000255965364019e-007 1.977647547168893e-006 0.3889379999806853 0.007937539100605351 0.3889379999806853 1.404939999930226 0.3968749999802911 1.69864122767649e-014 0.00793710797452124 1.404941898474386 0.3968749999802911 1.412879999929832</float_array>
                    <technique_common>
                        <accessor count="16" source="#ID32" stride="2">
                            <param name="S" type="float" />
                            <param name="T" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <vertices id="ID28">
                    <input semantic="POSITION" source="#ID26" />
                    <input semantic="NORMAL" source="#ID27" />
                </vertices>
                <triangles count="16" material="Material2">
                    <input offset="0" semantic="VERTEX" source="#ID28" />
                    <input offset="1" semantic="TEXCOORD" source="#ID29" />
                    <p>0 0 1 1 2 2 1 1 0 0 3 3 1 1 3 3 4 4 4 4 3 3 5 5 2 2 6 6 7 7 6 6 2 2 1 1 7 7 6 6 5 5 7 7 5 5 3 3 8 8 9 9 10 10 9 9 11 11 10 10 12 12 13 13 11 11 10 10 11 11 13 13 9 9 8 8 14 14 14 14 8 8 12 12 8 8 15 15 12 12 13 13 12 12 15 15</p>
                </triangles>
            </mesh>
        </geometry>
        <geometry id="ID33">
            <mesh>
                <source id="ID34">
                    <float_array id="ID38" count="120">-23.99999921782937 0.7500009909360935 2.751978470678818 -23.00000021416655 0.7500009909360935 -2.748031462852501 -23.99999921782937 0.7500009909360935 -2.748031462852501 -23.00000021416655 0.7500009909360935 2.751978470678818 -23.00000021416655 0.7500009909360935 2.751978470678818 -23.99999921782937 0.7500009909360935 2.751978470678818 -23.00000021416655 0.7500009909360935 -2.748031462852501 -23.99999921782937 0.7500009909360935 -2.748031462852501 -23.99999921782937 0.7500009909360935 2.751978470678818 -23.99999921782937 -0.7500009909360934 -2.748031462852501 -23.99999921782937 -0.7500009909360934 2.751978470678818 -23.99999921782937 0.7500009909360935 -2.748031462852501 -23.99999921782937 0.7500009909360935 -2.748031462852501 -23.99999921782937 0.7500009909360935 2.751978470678818 -23.99999921782937 -0.7500009909360934 -2.748031462852501 -23.99999921782937 -0.7500009909360934 2.751978470678818 -23.00000021416655 -0.7500009909360934 2.751978470678818 -23.99999921782937 0.7500009909360935 2.751978470678818 -23.99999921782937 -0.7500009909360934 2.751978470678818 -23.00000021416655 0.7500009909360935 2.751978470678818 -23.00000021416655 0.7500009909360935 2.751978470678818 -23.00000021416655 -0.7500009909360934 2.751978470678818 -23.99999921782937 0.7500009909360935 2.751978470678818 -23.99999921782937 -0.7500009909360934 2.751978470678818 -23.00000021416655 0.7500009909360935 -2.748031462852501 -23.99999921782937 -0.7500009909360934 -2.748031462852501 -23.99999921782937 0.7500009909360935 -2.748031462852501 -23.00000021416655 -0.7500009909360934 -2.748031462852501 -23.00000021416655 -0.7500009909360934 -2.748031462852501 -23.00000021416655 0.7500009909360935 -2.748031462852501 -23.99999921782937 -0.7500009909360934 -2.748031462852501 -23.99999921782937 0.7500009909360935 -2.748031462852501 -23.00000021416655 -0.7500009909360934 2.751978470678818 -23.99999921782937 -0.7500009909360934 -2.748031462852501 -23.00000021416655 -0.7500009909360934 -2.748031462852501 -23.99999921782937 -0.7500009909360934 2.751978470678818 -23.99999921782937 -0.7500009909360934 2.751978470678818 -23.00000021416655 -0.7500009909360934 2.751978470678818 -23.99999921782937 -0.7500009909360934 -2.748031462852501 -23.00000021416655 -0.7500009909360934 -2.748031462852501</float_array>
                    <technique_common>
                        <accessor count="40" source="#ID38" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID35">
                    <float_array id="ID39" count="120">-0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0</float_array>
                    <technique_common>
                        <accessor count="40" source="#ID39" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID37">
                    <float_array id="ID40" count="80">0.4049400518218705 -0.9999997499999997 -0.9920625281782212 -0.7459999999999996 -0.9920625281782212 -0.9999997499999997 0.4049400518218705 -0.7459999999999996 -0.2540000000000005 1.404940000000001 -2.500000002569891e-007 1.404940000000001 -0.2540000000000005 0.007937499999999931 -2.500000002569891e-007 0.007937499999999931 -0.1484013104926549 1.411015577459024 0.2325991895073452 0.01401307745902281 0.2325991895073452 1.411015577459024 -0.1484013104926549 0.01401307745902281 0.007937499999999959 0.00793749999999982 0.007937499999999959 1.40494 0.388938 0.00793749999999982 0.388938 1.40494 0.2540000000000005 -0.3889380000000001 2.500000002569891e-007 -0.007937500000000042 2.500000002569891e-007 -0.3889380000000001 0.2540000000000005 -0.007937500000000042 0.2539999999999996 -0.007937500000000014 0.2539999999999996 -0.3889380000000002 2.499999984806323e-007 -0.007937500000000014 2.499999984806323e-007 -0.3889380000000002 -1.992062562658807 -0.2540000209973785 -1.611062046658782 -2.709973783154851e-007 -1.992062562658807 -2.709973783154851e-007 -1.611062046658782 -0.2540000209973785 -0.2540000000000005 -0.388938 -0.2540000000000005 -0.007937499999999986 -2.499999993688107e-007 -0.388938 -2.499999993688107e-007 -0.007937499999999986 0.2540000000000005 1.40494 2.499999993688107e-007 0.007937499999999931 0.2540000000000005 0.007937499999999931 2.499999993688107e-007 1.40494 2.500000002569891e-007 1.40494 0.2540000000000013 1.40494 2.500000002569891e-007 0.007937499999999931 0.2540000000000013 0.007937499999999931</float_array>
                    <technique_common>
                        <accessor count="40" source="#ID40" stride="2">
                            <param name="S" type="float" />
                            <param name="T" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <vertices id="ID36">
                    <input semantic="POSITION" source="#ID34" />
                    <input semantic="NORMAL" source="#ID35" />
                </vertices>
                <triangles count="20" material="Material2">
                    <input offset="0" semantic="VERTEX" source="#ID36" />
                    <input offset="1" semantic="TEXCOORD" source="#ID37" />
                    <p>0 0 1 1 2 2 1 1 0 0 3 3 4 4 5 5 6 6 7 7 6 6 5 5 8 8 9 9 10 10 9 9 8 8 11 11 12 12 13 13 14 14 15 15 14 14 13 13 16 16 17 17 18 18 17 17 16 16 19 19 20 20 21 21 22 22 23 23 22 22 21 21 24 24 25 25 26 26 25 25 24 24 27 27 28 28 29 29 30 30 31 31 30 30 29 29 32 32 33 33 34 34 33 33 32 32 35 35 36 36 37 37 38 38 39 39 38 38 37 37</p>
                </triangles>
            </mesh>
        </geometry>
        <geometry id="ID41">
            <mesh>
                <source id="ID42">
                    <float_array id="ID46" count="120">22.99999922991458 0.7500009909360935 2.751978470678818 23.99999921782939 0.7500009909360935 -2.748031462852501 22.99999922991458 0.7500009909360935 -2.748031462852501 23.99999921782939 0.7500009909360935 2.751978470678818 23.99999921782939 0.7500009909360935 2.751978470678818 22.99999922991458 0.7500009909360935 2.751978470678818 23.99999921782939 0.7500009909360935 -2.748031462852501 22.99999922991458 0.7500009909360935 -2.748031462852501 23.99999921782939 -0.7500009909360934 2.751978470678818 22.99999922991458 0.7500009909360935 2.751978470678818 22.99999922991458 -0.7500009909360934 2.751978470678818 23.99999921782939 0.7500009909360935 2.751978470678818 23.99999921782939 0.7500009909360935 2.751978470678818 23.99999921782939 -0.7500009909360934 2.751978470678818 22.99999922991458 0.7500009909360935 2.751978470678818 22.99999922991458 -0.7500009909360934 2.751978470678818 23.99999921782939 0.7500009909360935 -2.748031462852501 23.99999921782939 -0.7500009909360934 2.751978470678818 23.99999921782939 -0.7500009909360934 -2.748031462852501 23.99999921782939 0.7500009909360935 2.751978470678818 23.99999921782939 0.7500009909360935 2.751978470678818 23.99999921782939 0.7500009909360935 -2.748031462852501 23.99999921782939 -0.7500009909360934 2.751978470678818 23.99999921782939 -0.7500009909360934 -2.748031462852501 23.99999921782939 0.7500009909360935 -2.748031462852501 22.99999922991458 -0.7500009909360934 -2.748031462852501 22.99999922991458 0.7500009909360935 -2.748031462852501 23.99999921782939 -0.7500009909360934 -2.748031462852501 23.99999921782939 -0.7500009909360934 -2.748031462852501 23.99999921782939 0.7500009909360935 -2.748031462852501 22.99999922991458 -0.7500009909360934 -2.748031462852501 22.99999922991458 0.7500009909360935 -2.748031462852501 23.99999921782939 -0.7500009909360934 2.751978470678818 22.99999922991458 -0.7500009909360934 -2.748031462852501 23.99999921782939 -0.7500009909360934 -2.748031462852501 22.99999922991458 -0.7500009909360934 2.751978470678818 22.99999922991458 -0.7500009909360934 2.751978470678818 23.99999921782939 -0.7500009909360934 2.751978470678818 22.99999922991458 -0.7500009909360934 -2.748031462852501 23.99999921782939 -0.7500009909360934 -2.748031462852501</float_array>
                    <technique_common>
                        <accessor count="40" source="#ID46" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID43">
                    <float_array id="ID47" count="120">-0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 1 0 0 1 0 0 1 0 0 1 0 0 -1 -0 -0 -1 -0 -0 -1 -0 -0 -1 -0 -0 0 0 -1 0 0 -1 0 0 -1 0 0 -1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0</float_array>
                    <technique_common>
                        <accessor count="40" source="#ID47" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID45">
                    <float_array id="ID48" count="80">-11.59506029177087 -1.061999999999994 -12.99206287177084 -0.8079999999999954 -12.99206287177084 -1.061999999999994 -11.59506029177087 -0.8079999999999954 -12.19200000000005 1.404939999999987 -11.93800000000005 1.404939999999987 -12.19200000000005 0.007937499999999931 -11.93800000000005 0.007937499999999931 12.50986441536215 -1.183003452686045 12.89086493136215 -0.9290034526860422 12.50986441536215 -0.9290034526860422 12.89086493136215 -1.183003452686045 12.19200000000012 -0.007937500000002373 12.19200000000012 -0.3889380000000042 11.93800000000012 -0.007937500000002373 11.93800000000012 -0.3889380000000042 0.08806620025958217 0.008347311696864646 -0.2929342997404179 1.405349811696865 -0.2929342997404179 0.008347311696864646 0.08806620025958217 1.405349811696865 -0.007937499999999986 1.40494 -0.007937499999999986 0.007937499999999931 -0.388938 1.40494 -0.388938 0.007937499999999931 -12.00793773130366 -1.808000020997403 -12.38893824730363 -2.062000020997392 -12.00793773130366 -2.062000020997392 -12.38893824730363 -1.808000020997403 -12.19199999999998 -0.3889380000000006 -12.19199999999998 -0.007937500000000014 -11.93799999999998 -0.3889380000000006 -11.93799999999998 -0.007937500000000014 13.40494042404788 -0.1920000000001414 12.00793784404777 0.06199999999987149 12.00793784404777 -0.1920000000001396 13.40494042404788 0.06199999999986972 11.93800000000008 1.404939999999995 12.19200000000008 1.404939999999995 11.93800000000008 0.007937500000000042 12.19200000000008 0.007937500000000042</float_array>
                    <technique_common>
                        <accessor count="40" source="#ID48" stride="2">
                            <param name="S" type="float" />
                            <param name="T" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <vertices id="ID44">
                    <input semantic="POSITION" source="#ID42" />
                    <input semantic="NORMAL" source="#ID43" />
                </vertices>
                <triangles count="20" material="Material2">
                    <input offset="0" semantic="VERTEX" source="#ID44" />
                    <input offset="1" semantic="TEXCOORD" source="#ID45" />
                    <p>0 0 1 1 2 2 1 1 0 0 3 3 4 4 5 5 6 6 7 7 6 6 5 5 8 8 9 9 10 10 9 9 8 8 11 11 12 12 13 13 14 14 15 15 14 14 13 13 16 16 17 17 18 18 17 17 16 16 19 19 20 20 21 21 22 22 23 23 22 22 21 21 24 24 25 25 26 26 25 25 24 24 27 27 28 28 29 29 30 30 31 31 30 30 29 29 32 32 33 33 34 34 33 33 32 32 35 35 36 36 37 37 38 38 39 39 38 38 37 37</p>
                </triangles>
            </mesh>
        </geometry>
        <geometry id="ID49">
            <mesh>
                <source id="ID50">
                    <float_array id="ID54" count="48">-23.00000021416655 -0.7812489905584554 2.783238470301036 -23.00000021416655 -0.7500009909360934 2.751978470678818 -23.00000021416655 -0.7812489905584554 -2.779281462474839 -23.00000021416655 0.7812509905584313 2.783238470301036 -23.00000021416655 0.7500009909360935 2.751978470678818 -23.00000021416655 0.7500009909360935 -2.748031462852501 -23.00000021416655 -0.7500009909360934 -2.748031462852501 -23.00000021416655 0.7812509905584313 -2.779281462474839 -23.00000021416655 0.7812509905584313 2.783238470301036 -23.00000021416655 0.7500009909360935 -2.748031462852501 -23.00000021416655 0.7812509905584313 -2.779281462474839 -23.00000021416655 -0.7500009909360934 -2.748031462852501 -23.00000021416655 -0.7500009909360934 2.751978470678818 -23.00000021416655 -0.7812489905584554 -2.779281462474839 -23.00000021416655 0.7500009909360935 2.751978470678818 -23.00000021416655 -0.7812489905584554 2.783238470301036</float_array>
                    <technique_common>
                        <accessor count="16" source="#ID54" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID51">
                    <float_array id="ID55" count="48">-1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0</float_array>
                    <technique_common>
                        <accessor count="16" source="#ID55" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID53">
                    <float_array id="ID56" count="32">0.3968749999802885 1.41287999992983 0.3889379999806827 1.404939999930224 0.3968749999802885 2.331468351712829e-015 -4.000255975911138e-007 1.412881977577363 0.007937107974520158 1.404941898474387 0.007937107974520158 0.007939437644753467 0.3889379999806827 0.007937539100590696 -4.000255975911138e-007 1.977647535067462e-006 -4.000255965364019e-007 1.412881977577362 0.00793710797452124 0.007939437644765679 -4.000255965364019e-007 1.977647547168893e-006 0.3889379999806853 0.007937539100605351 0.3889379999806853 1.404939999930226 0.3968749999802911 1.69864122767649e-014 0.00793710797452124 1.404941898474386 0.3968749999802911 1.412879999929832</float_array>
                    <technique_common>
                        <accessor count="16" source="#ID56" stride="2">
                            <param name="S" type="float" />
                            <param name="T" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <vertices id="ID52">
                    <input semantic="POSITION" source="#ID50" />
                    <input semantic="NORMAL" source="#ID51" />
                </vertices>
                <triangles count="16" material="Material2">
                    <input offset="0" semantic="VERTEX" source="#ID52" />
                    <input offset="1" semantic="TEXCOORD" source="#ID53" />
                    <p>0 0 1 1 2 2 1 1 0 0 3 3 1 1 3 3 4 4 4 4 3 3 5 5 2 2 6 6 7 7 6 6 2 2 1 1 7 7 6 6 5 5 7 7 5 5 3 3 8 8 9 9 10 10 9 9 11 11 10 10 12 12 13 13 11 11 10 10 11 11 13 13 9 9 8 8 14 14 14 14 8 8 12 12 8 8 15 15 12 12 13 13 12 12 15 15</p>
                </triangles>
            </mesh>
        </geometry>
        <geometry id="ID57">
            <mesh>
                <source id="ID58">
                    <float_array id="ID62" count="96">20.99999925408497 0.7500009909360935 -2.748031462852501 -21.00000023833693 -0.7500009909360934 -2.748031462852501 -21.00000023833693 0.7500009909360935 -2.748031462852501 20.99999925408497 -0.7500009909360934 -2.748031462852501 20.99999925408497 -0.7500009909360934 -2.748031462852501 20.99999925408497 0.7500009909360935 -2.748031462852501 -21.00000023833693 -0.7500009909360934 -2.748031462852501 -21.00000023833693 0.7500009909360935 -2.748031462852501 -21.00000023833693 0.7500009909360935 2.751978470678818 20.99999925408497 0.7500009909360935 -2.748031462852501 -21.00000023833693 0.7500009909360935 -2.748031462852501 20.99999925408497 0.7500009909360935 2.751978470678818 20.99999925408497 0.7500009909360935 2.751978470678818 -21.00000023833693 0.7500009909360935 2.751978470678818 20.99999925408497 0.7500009909360935 -2.748031462852501 -21.00000023833693 0.7500009909360935 -2.748031462852501 20.99999925408497 -0.7500009909360934 2.751978470678818 -21.00000023833693 -0.7500009909360934 -2.748031462852501 20.99999925408497 -0.7500009909360934 -2.748031462852501 -21.00000023833693 -0.7500009909360934 2.751978470678818 -21.00000023833693 -0.7500009909360934 2.751978470678818 20.99999925408497 -0.7500009909360934 2.751978470678818 -21.00000023833693 -0.7500009909360934 -2.748031462852501 20.99999925408497 -0.7500009909360934 -2.748031462852501 20.99999925408497 -0.7500009909360934 2.751978470678818 -21.00000023833693 0.7500009909360935 2.751978470678818 -21.00000023833693 -0.7500009909360934 2.751978470678818 20.99999925408497 0.7500009909360935 2.751978470678818 20.99999925408497 0.7500009909360935 2.751978470678818 20.99999925408497 -0.7500009909360934 2.751978470678818 -21.00000023833693 0.7500009909360935 2.751978470678818 -21.00000023833693 -0.7500009909360934 2.751978470678818</float_array>
                    <technique_common>
                        <accessor count="32" source="#ID62" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID59">
                    <float_array id="ID63" count="96">0 0 -1 0 0 -1 0 0 -1 0 0 -1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 0 0 -1 0 0 -1 0 0 -1 0 0 -1</float_array>
                    <technique_common>
                        <accessor count="32" source="#ID63" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID61">
                    <float_array id="ID64" count="64">-0.007937479335984488 9.429999979002648 -0.3889379953359847 -1.238000020997349 -0.007937479335984488 -1.238000020997349 -0.3889379953359847 9.429999979002648 -11.43 -0.3889380000000001 -11.43 -0.007937500000000014 -0.7619999999999996 -0.3889380000000001 -0.7619999999999996 -0.007937500000000014 -9.595060234505516 -10.23799999999999 -10.99206281450551 0.4299999999999971 -10.99206281450551 -10.23799999999999 -9.59506023450551 0.4299999999999971 -11.43 1.40494 -0.7620000000000005 1.40494 -11.43 0.007937499999999931 -0.7620000000000005 0.007937499999999931 7.404940223618204 -3.429999971367265 6.007937643618209 7.23800002863273 6.007937643618204 -3.429999971367265 7.404940223618208 7.23800002863273 0.7619999999999996 1.404940000000001 11.43 1.404940000000001 0.7619999999999996 0.007937499999999931 11.43 0.007937499999999931 9.505617168029467 -3.42108785851901 9.886617684029471 7.246912141480988 9.50561716802947 7.246912141480988 9.886617684029467 -3.42108785851901 11.43 -0.007937500000000042 11.43 -0.3889380000000001 0.7620000000000005 -0.007937500000000042 0.7620000000000005 -0.3889380000000001</float_array>
                    <technique_common>
                        <accessor count="32" source="#ID64" stride="2">
                            <param name="S" type="float" />
                            <param name="T" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <vertices id="ID60">
                    <input semantic="POSITION" source="#ID58" />
                    <input semantic="NORMAL" source="#ID59" />
                </vertices>
                <triangles count="16" material="Material2">
                    <input offset="0" semantic="VERTEX" source="#ID60" />
                    <input offset="1" semantic="TEXCOORD" source="#ID61" />
                    <p>0 0 1 1 2 2 1 1 0 0 3 3 4 4 5 5 6 6 7 7 6 6 5 5 8 8 9 9 10 10 9 9 8 8 11 11 12 12 13 13 14 14 15 15 14 14 13 13 16 16 17 17 18 18 17 17 16 16 19 19 20 20 21 21 22 22 23 23 22 22 21 21 24 24 25 25 26 26 25 25 24 24 27 27 28 28 29 29 30 30 31 31 30 30 29 29</p>
                </triangles>
            </mesh>
        </geometry>
        <geometry id="ID65">
            <mesh>
                <source id="ID66">
                    <float_array id="ID70" count="96">-23.00000021416655 0.7812509905584313 2.783238470301036 -21.00000023833693 0.7812509905584313 -2.779281462474839 -23.00000021416655 0.7812509905584313 -2.779281462474839 -21.00000023833693 0.7812509905584313 2.783238470301036 -21.00000023833693 0.7812509905584313 2.783238470301036 -23.00000021416655 0.7812509905584313 2.783238470301036 -21.00000023833693 0.7812509905584313 -2.779281462474839 -23.00000021416655 0.7812509905584313 -2.779281462474839 -21.00000023833693 -0.7812489905584554 2.783238470301036 -23.00000021416655 0.7812509905584313 2.783238470301036 -23.00000021416655 -0.7812489905584554 2.783238470301036 -21.00000023833693 0.7812509905584313 2.783238470301036 -21.00000023833693 0.7812509905584313 2.783238470301036 -21.00000023833693 -0.7812489905584554 2.783238470301036 -23.00000021416655 0.7812509905584313 2.783238470301036 -23.00000021416655 -0.7812489905584554 2.783238470301036 -21.00000023833693 0.7812509905584313 -2.779281462474839 -23.00000021416655 -0.7812489905584554 -2.779281462474839 -23.00000021416655 0.7812509905584313 -2.779281462474839 -21.00000023833693 -0.7812489905584554 -2.779281462474839 -21.00000023833693 -0.7812489905584554 -2.779281462474839 -21.00000023833693 0.7812509905584313 -2.779281462474839 -23.00000021416655 -0.7812489905584554 -2.779281462474839 -23.00000021416655 0.7812509905584313 -2.779281462474839 -21.00000023833693 -0.7812489905584554 2.783238470301036 -23.00000021416655 -0.7812489905584554 -2.779281462474839 -21.00000023833693 -0.7812489905584554 -2.779281462474839 -23.00000021416655 -0.7812489905584554 2.783238470301036 -23.00000021416655 -0.7812489905584554 2.783238470301036 -21.00000023833693 -0.7812489905584554 2.783238470301036 -23.00000021416655 -0.7812489905584554 -2.779281462474839 -21.00000023833693 -0.7812489905584554 -2.779281462474839</float_array>
                    <technique_common>
                        <accessor count="32" source="#ID70" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID67">
                    <float_array id="ID71" count="96">-0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0</float_array>
                    <technique_common>
                        <accessor count="32" source="#ID71" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID69">
                    <float_array id="ID72" count="28">-0.7620000000000005 1.41288 -0.2540000000000005 1.41288 -0.7620000000000005 0 -0.2540000000000005 0 0.7619999999999996 -2.775557561562891e-017 0.7619999999999996 -0.396875 0.2540000000000005 -2.775557561562891e-017 0.2540000000000005 -0.396875 -0.7620000000000005 -0.3968749999999999 -0.2540000000000005 -0.3968749999999999 0.2539999999999996 1.41288 0.7619999999999996 1.41288 0.2539999999999996 0 0.7619999999999996 0</float_array>
                    <technique_common>
                        <accessor count="14" source="#ID72" stride="2">
                            <param name="S" type="float" />
                            <param name="T" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <vertices id="ID68">
                    <input semantic="POSITION" source="#ID66" />
                    <input semantic="NORMAL" source="#ID67" />
                </vertices>
                <triangles count="8" material="Material2">
                    <input offset="0" semantic="VERTEX" source="#ID68" />
                    <p>0 1 2 1 0 3 8 9 10 9 8 11 16 17 18 17 16 19 24 25 26 25 24 27</p>
                </triangles>
                <triangles count="8" material="Material3">
                    <input offset="0" semantic="VERTEX" source="#ID68" />
                    <input offset="1" semantic="TEXCOORD" source="#ID69" />
                    <p>4 0 5 1 6 2 7 3 6 2 5 1 12 4 13 5 14 6 15 7 14 6 13 5 20 8 21 2 22 9 23 3 22 9 21 2 28 10 29 11 30 12 31 13 30 12 29 11</p>
                </triangles>
            </mesh>
        </geometry>
        <geometry id="ID73">
            <mesh>
                <source id="ID74">
                    <float_array id="ID78" count="48">-21.00000023833693 -0.7812489905584554 -2.779281462474839 -21.00000023833693 -0.7500009909360934 -2.748031462852501 -21.00000023833693 -0.7812489905584554 2.783238470301036 -21.00000023833693 0.7812509905584313 -2.779281462474839 -21.00000023833693 0.7500009909360935 -2.748031462852501 -21.00000023833693 0.7500009909360935 2.751978470678818 -21.00000023833693 -0.7500009909360934 2.751978470678818 -21.00000023833693 0.7812509905584313 2.783238470301036 -21.00000023833693 0.7812509905584313 -2.779281462474839 -21.00000023833693 0.7500009909360935 2.751978470678818 -21.00000023833693 0.7812509905584313 2.783238470301036 -21.00000023833693 -0.7500009909360934 2.751978470678818 -21.00000023833693 -0.7500009909360934 -2.748031462852501 -21.00000023833693 -0.7812489905584554 2.783238470301036 -21.00000023833693 0.7500009909360935 -2.748031462852501 -21.00000023833693 -0.7812489905584554 -2.779281462474839</float_array>
                    <technique_common>
                        <accessor count="16" source="#ID78" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID75">
                    <float_array id="ID79" count="48">1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 1 -0 -0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0</float_array>
                    <technique_common>
                        <accessor count="16" source="#ID79" stride="3">
                            <param name="X" type="float" />
                            <param name="Y" type="float" />
                            <param name="Z" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <source id="ID77">
                    <float_array id="ID80" count="32">-0.3968749999999963 0 -0.3889379999999963 0.007937500000000042 -0.3968749999999963 1.412880000000012 4.000256024760951e-007 2.247326780224768e-008 -0.007937107974909513 0.007937521574365891 -0.007937107974909513 1.404939982473395 -0.3889379999999963 1.404939960899029 4.000256024760951e-007 1.41288002247328 4.000256025316062e-007 2.247326802429228e-008 -0.007937107974909374 1.404939982473368 4.000256025316062e-007 1.412880022473253 -0.3889379999999916 1.404939960899002 -0.3889379999999916 0.007937500000000153 -0.3968749999999915 1.412879999999985 -0.007937107974909374 0.007937521574366002 -0.3968749999999915 2.220446049250313e-016</float_array>
                    <technique_common>
                        <accessor count="16" source="#ID80" stride="2">
                            <param name="S" type="float" />
                            <param name="T" type="float" />
                        </accessor>
                    </technique_common>
                </source>
                <vertices id="ID76">
                    <input semantic="POSITION" source="#ID74" />
                    <input semantic="NORMAL" source="#ID75" />
                </vertices>
                <triangles count="16" material="Material2">
                    <input offset="0" semantic="VERTEX" source="#ID76" />
                    <input offset="1" semantic="TEXCOORD" source="#ID77" />
                    <p>0 0 1 1 2 2 1 1 0 0 3 3 1 1 3 3 4 4 4 4 3 3 5 5 2 2 6 6 7 7 6 6 2 2 1 1 7 7 6 6 5 5 7 7 5 5 3 3 8 8 9 9 10 10 9 9 11 11 10 10 12 12 13 13 11 11 10 10 11 11 13 13 9 9 8 8 14 14 14 14 8 8 12 12 8 8 15 15 12 12 13 13 12 12 15 15</p>
                </triangles>
            </mesh>
        </geometry>
    </library_geometries>
    <library_materials>
        <material id="ID3" name="__auto_1">
            <instance_effect url="#ID4" />
        </material>
        <material id="ID8" name="__auto_">
            <instance_effect url="#ID9" />
        </material>
    </library_materials>
    <library_effects>
        <effect id="ID4">
            <profile_COMMON>
                <technique sid="COMMON">
                    <lambert>
                        <diffuse>
                            <color>1 1 0 1</color>
                        </diffuse>
                    </lambert>
                </technique>
            </profile_COMMON>
        </effect>
        <effect id="ID9">
            <profile_COMMON>
                <newparam sid="ID11">
                    <surface type="2D">
                        <init_from>ID10</init_from>
                    </surface>
                </newparam>
                <newparam sid="ID12">
                    <sampler2D>
                        <source>ID11</source>
                    </sampler2D>
                </newparam>
                <technique sid="COMMON">
                    <lambert>
                        <diffuse>
                            <texture texture="ID12" texcoord="UVSET0" />
                        </diffuse>
                    </lambert>
                </technique>
            </profile_COMMON>
        </effect>
    </library_effects>
    <library_images>
        <image id="ID10">
            <init_from>../materials/textures/pine.png</init_from>
        </image>
    </library_images>
    <scene>
        <instance_visual_scene url="#ID1" />
    </scene>
</COLLADA>