<sdf version='1.6'> <world name='default'> <light name='sun' type='directional'> <cast_shadows>1</cast_shadows> <pose frame=''>0 0 10 0 -0 0</pose> <diffuse>0.8 0.8 0.8 1</diffuse> <specular>0.2 0.2 0.2 1</specular> <attenuation> <range>1000</range> <constant>0.9</constant> <linear>0.01</linear> <quadratic>0.001</quadratic> </attenuation> <direction>-0.5 0.1 -0.9</direction> </light> <model name='ground_plane'> <static>1</static> <link name='link'> <collision name='collision'> <geometry> <plane> <normal>0 0 1</normal> <size>100 100</size> </plane> </geometry> <surface> <friction> <ode> <mu>100</mu> <mu2>50</mu2> </ode> <torsional> <ode/> </torsional> </friction> <contact> <ode/> </contact> <bounce/> </surface> <max_contacts>10</max_contacts> </collision> <visual name='visual'> <cast_shadows>0</cast_shadows> <geometry> <plane> <normal>0 0 1</normal> <size>100 100</size> </plane> </geometry> <material> <script> <uri>file://media/materials/scripts/gazebo.material</uri> <name>Gazebo/Grey</name> </script> </material> </visual> <self_collide>0</self_collide> <kinematic>0</kinematic> </link> </model> <model name='asphalt_plane'> <static>1</static> <link name='link'> <collision name='collision'> <geometry> <box> <size>48.1286 20 0.1</size> </box> </geometry> <max_contacts>10</max_contacts> <surface> <contact> <ode/> </contact> <bounce/> <friction> <torsional> <ode/> </torsional> <ode/> </friction> </surface> </collision> <visual name='visual'> <cast_shadows>0</cast_shadows> <geometry> <box> <size>48.1286 20 0.1</size> </box> </geometry> <material> <script> <uri>model://asphalt_plane/materials/scripts</uri> <uri>model://asphalt_plane/materials/textures</uri> <name>vrc/asphalt</name> </script> </material> </visual> <self_collide>0</self_collide> <kinematic>0</kinematic> </link> </model> <physics name='default_physics' default='0' type='ode'> <ode> <solver> <type>quick</type> <iters>10</iters> <sor>1.3</sor> <use_dynamic_moi_rescaling>0</use_dynamic_moi_rescaling> </solver> <constraints> <cfm>0</cfm> <erp>0.2</erp> <contact_max_correcting_vel>100</contact_max_correcting_vel> <contact_surface_layer>0.001</contact_surface_layer> </constraints> </ode> <max_step_size>0.002</max_step_size> <real_time_factor>1</real_time_factor> <real_time_update_rate>500</real_time_update_rate> </physics> <gravity>0 0 -9.8066</gravity> <magnetic_field>6e-06 2.3e-05 -4.2e-05</magnetic_field> <atmosphere type='adiabatic'/> <scene> <ambient>0.4 0.4 0.4 1</ambient> <background>0.7 0.7 0.7 1</background> <shadows>1</shadows> </scene> <spherical_coordinates> <surface_model>EARTH_WGS84</surface_model> <latitude_deg>0</latitude_deg> <longitude_deg>0</longitude_deg> <elevation>0</elevation> <heading_deg>0</heading_deg> </spherical_coordinates> <model name='asphalt_plane_clone'> <static>1</static> <link name='link'> <collision name='collision'> <geometry> <box> <size>8.31106 20 0.1</size> </box> </geometry> <max_contacts>10</max_contacts> <surface> <contact> <ode/> </contact> <bounce/> <friction> <torsional> <ode/> </torsional> <ode/> </friction> </surface> </collision> <visual name='visual'> <cast_shadows>0</cast_shadows> <geometry> <box> <size>8.31106 20 0.1</size> </box> </geometry> <material> <script> <uri>model://asphalt_plane/materials/scripts</uri> <uri>model://asphalt_plane/materials/textures</uri> <name>vrc/asphalt</name> </script> </material> </visual> <self_collide>0</self_collide> <kinematic>0</kinematic> </link> <pose frame=''>0.355131 -18.0007 0 0 -0 0</pose> </model> <model name='asphalt_plane_clone_0'> <static>1</static> <link name='link'> <collision name='collision'> <geometry> <box> <size>8.31106 20 0.1</size> </box> </geometry> <max_contacts>10</max_contacts> <surface> <contact> <ode/> </contact> <bounce/> <friction> <torsional> <ode/> </torsional> <ode/> </friction> </surface> </collision> <visual name='visual'> <cast_shadows>0</cast_shadows> <geometry> <box> <size>8.31106 20 0.1</size> </box> </geometry> <material> <script> <uri>model://asphalt_plane/materials/scripts</uri> <uri>model://asphalt_plane/materials/textures</uri> <name>vrc/asphalt</name> </script> </material> </visual> <self_collide>0</self_collide> <kinematic>0</kinematic> </link> <pose frame=''>-0.024109 13.3005 0 0 -0 0</pose> </model> <model name='asphalt_plane_clone_1'> <static>1</static> <link name='link'> <collision name='collision'> <geometry> <box> <size>8.31106 20 0.1</size> </box> </geometry> <max_contacts>10</max_contacts> <surface> <contact> <ode/> </contact> <bounce/> <friction> <torsional> <ode/> </torsional> <ode/> </friction> </surface> </collision> <visual name='visual'> <cast_shadows>0</cast_shadows> <geometry> <box> <size>8.31106 20 0.1</size> </box> </geometry> <material> <script> <uri>model://asphalt_plane/materials/scripts</uri> <uri>model://asphalt_plane/materials/textures</uri> <name>vrc/asphalt</name> </script> </material> </visual> <self_collide>0</self_collide> <kinematic>0</kinematic> </link> <pose frame=''>-8.30014 -0.034278 0 0 -0 0</pose> </model> <model name='asphalt_plane_clone_1_clone'> <static>1</static> <link name='link'> <collision name='collision'> <geometry> <box> <size>8.31106 20 0.1</size> </box> </geometry> <max_contacts>10</max_contacts> <surface> <contact> <ode/> </contact> <bounce/> <friction> <torsional> <ode/> </torsional> <ode/> </friction> </surface> </collision> <visual name='visual'> <cast_shadows>0</cast_shadows> <geometry> <box> <size>8.31106 20 0.1</size> </box> </geometry> <material> <script> <uri>model://asphalt_plane/materials/scripts</uri> <uri>model://asphalt_plane/materials/textures</uri> <name>vrc/asphalt</name> </script> </material> </visual> <self_collide>0</self_collide> <kinematic>0</kinematic> </link> <pose frame=''>-15.632 -0.01132 0 0 -0 0</pose> </model> <model name='asphalt_plane_clone_1_clone_0'> <static>1</static> <link name='link'> <collision name='collision'> <geometry> <box> <size>8.31106 20 0.1</size> </box> </geometry> <max_contacts>10</max_contacts> <surface> <contact> <ode/> </contact> <bounce/> <friction> <torsional> <ode/> </torsional> <ode/> </friction> </surface> </collision> <visual name='visual'> <cast_shadows>0</cast_shadows> <geometry> <box> <size>8.31106 20 0.1</size> </box> </geometry> <material> <script> <uri>model://asphalt_plane/materials/scripts</uri> <uri>model://asphalt_plane/materials/textures</uri> <name>vrc/asphalt</name> </script> </material> </visual> <self_collide>0</self_collide> <kinematic>0</kinematic> </link> <pose frame=''>16.7608 0.01925 0 0 -0 0</pose> </model> <model name='asphalt_plane_clone_1_clone_0_clone'> <static>1</static> <link name='link'> <collision name='collision'> <geometry> <box> <size>8.31106 20 0.1</size> </box> </geometry> <max_contacts>10</max_contacts> <surface> <contact> <ode/> </contact> <bounce/> <friction> <torsional> <ode/> </torsional> <ode/> </friction> </surface> </collision> <visual name='visual'> <cast_shadows>0</cast_shadows> <geometry> <box> <size>8.31106 20 0.1</size> </box> </geometry> <material> <script> <uri>model://asphalt_plane/materials/scripts</uri> <uri>model://asphalt_plane/materials/textures</uri> <name>vrc/asphalt</name> </script> </material> </visual> <self_collide>0</self_collide> <kinematic>0</kinematic> </link> <pose frame=''>27.1149 0.022549 0 0 0 -1.55871</pose> </model> <model name='asphalt_plane_clone_1_clone_1'> <static>1</static> <link name='link'> <collision name='collision'> <geometry> <box> <size>8.31106 20 0.1</size> </box> </geometry> <max_contacts>10</max_contacts> <surface> <contact> <ode/> </contact> <bounce/> <friction> <torsional> <ode/> </torsional> <ode/> </friction> </surface> </collision> <visual name='visual'> <cast_shadows>0</cast_shadows> <geometry> <box> <size>8.31106 20 0.1</size> </box> </geometry> <material> <script> <uri>model://asphalt_plane/materials/scripts</uri> <uri>model://asphalt_plane/materials/textures</uri> <name>vrc/asphalt</name> </script> </material> </visual> <self_collide>0</self_collide> <kinematic>0</kinematic> </link> <pose frame=''>35.2662 -0.468727 0 0 -0 0</pose> </model> <model name='House 1'> <static>1</static> <link name='link'> <collision name='collision'> <geometry> <mesh> <uri>model://house_1/meshes/house_1.dae</uri> <scale>1.5 1.5 1.5</scale> </mesh> </geometry> <max_contacts>10</max_contacts> <surface> <contact> <ode/> </contact> <bounce/> <friction> <torsional> <ode/> </torsional> <ode/> </friction> </surface> </collision> <visual name='visual'> <geometry> <mesh> <uri>model://house_1/meshes/house_1.dae</uri> <scale>1.5 1.5 1.5</scale> </mesh> </geometry> <material> <script> <uri>model://house_1/materials/scripts</uri> <uri>model://house_1/materials/textures</uri> <name>House_1/Diffuse</name> </script> </material> </visual> <self_collide>0</self_collide> <kinematic>0</kinematic> </link> <pose frame=''>-11.6539 0.805975 0 0 -0 0</pose> </model> <model name='apriltag'> <static>0</static> <link name='link'> <inertial> <mass>20</mass> <pose frame=''>0 0 0 0 -0 0</pose> <inertia> <ixx>1</ixx> <ixy>0</ixy> <ixz>0</ixz> <iyy>1</iyy> <iyz>0</iyz> <izz>1</izz> </inertia> </inertial> <collision name='collision'> <geometry> <box> <size>1 1 0.5</size> </box> </geometry> <surface> <friction> <ode> <mu>100</mu> <mu2>50</mu2> </ode> <torsional> <ode/> </torsional> </friction> <contact> <ode/> </contact> <bounce/> </surface> <max_contacts>10</max_contacts> </collision> <visual name='visual'> <cast_shadows>0</cast_shadows> <geometry> <box> <size>1 1 0.5</size> </box> </geometry> <material> <script> <name>AprilTag/Image</name> <uri>__default__</uri> </script> </material> </visual> <self_collide>0</self_collide> <kinematic>0</kinematic> </link> <pose frame=''>34.7009 -0.994468 0 0 -0 0</pose> </model> <state world_name='default'> <sim_time>284 626000000</sim_time> <real_time>157 311455042</real_time> <wall_time>1519147704 855273781</wall_time> <iterations>77934</iterations> <model name='House 1'> <pose frame=''>-11.6539 0.805975 0 0 -0 1.52479</pose> <scale>1 1 1</scale> <link name='link'> <pose frame=''>-11.6539 0.805975 0 0 -0 1.52479</pose> <velocity>0 0 0 0 -0 0</velocity> <acceleration>0 0 0 0 -0 0</acceleration> <wrench>0 0 0 0 -0 0</wrench> </link> </model> <model name='apriltag'> <pose frame=''>34.5938 0.126966 0.3 1e-06 -4e-06 -0.00627</pose> <scale>1 1 1</scale> <link name='link'> <pose frame=''>34.5938 0.126966 0.3 1e-06 -4e-06 -0.00627</pose> <velocity>0 0 0 0 -0 0</velocity> <acceleration>0.978294 -0.087254 2.81443 -2.79218 -0.771971 -3.14154</acceleration> <wrench>19.5659 -1.74508 56.2886 0 -0 0</wrench> </link> </model> <model name='asphalt_plane'> <pose frame=''>0 0 0 0 -0 0</pose> <scale>0.415553 1 1</scale> <link name='link'> <pose frame=''>0 0 0 0 -0 0</pose> <velocity>0 0 0 0 -0 0</velocity> <acceleration>0 0 0 0 -0 0</acceleration> <wrench>0 0 0 0 -0 0</wrench> </link> </model> <model name='asphalt_plane_clone'> <pose frame=''>-0.008163 -19.9899 0 0 -0 0</pose> <scale>1 1 1</scale> <link name='link'> <pose frame=''>-0.008163 -19.9899 0 0 -0 0</pose> <velocity>0 0 0 0 -0 0</velocity> <acceleration>0 0 0 0 -0 0</acceleration> <wrench>0 0 0 0 -0 0</wrench> </link> </model> <model name='asphalt_plane_clone_0'> <pose frame=''>-0.001754 20 0 0 -0 0</pose> <scale>1 1 1</scale> <link name='link'> <pose frame=''>-0.001754 20 0 0 -0 0</pose> <velocity>0 0 0 0 -0 0</velocity> <acceleration>0 0 0 0 -0 0</acceleration> <wrench>0 0 0 0 -0 0</wrench> </link> </model> <model name='asphalt_plane_clone_1'> <pose frame=''>-8.30014 -0.034278 0 0 -0 0</pose> <scale>1 1 1</scale> <link name='link'> <pose frame=''>-8.30014 -0.034278 0 0 -0 0</pose> <velocity>0 0 0 0 -0 0</velocity> <acceleration>0 0 0 0 -0 0</acceleration> <wrench>0 0 0 0 -0 0</wrench> </link> </model> <model name='asphalt_plane_clone_1_clone'> <pose frame=''>-15.632 -0.01132 0 0 -0 0</pose> <scale>1 1 1</scale> <link name='link'> <pose frame=''>-15.632 -0.01132 0 0 -0 0</pose> <velocity>0 0 0 0 -0 0</velocity> <acceleration>0 0 0 0 -0 0</acceleration> <wrench>0 0 0 0 -0 0</wrench> </link> </model> <model name='asphalt_plane_clone_1_clone_0'> <pose frame=''>14.0208 -0.170453 0 0 0 -1.55871</pose> <scale>1 1 1</scale> <link name='link'> <pose frame=''>14.0208 -0.170453 0 0 0 -1.55871</pose> <velocity>0 0 0 0 -0 0</velocity> <acceleration>0 0 0 0 -0 0</acceleration> <wrench>0 0 0 0 -0 0</wrench> </link> </model> <model name='asphalt_plane_clone_1_clone_0_clone'> <pose frame=''>27.1149 0.022549 0 0 0 -1.55871</pose> <scale>1 1 1</scale> <link name='link'> <pose frame=''>27.1149 0.022549 0 0 0 -1.55871</pose> <velocity>0 0 0 0 -0 0</velocity> <acceleration>0 0 0 0 -0 0</acceleration> <wrench>0 0 0 0 -0 0</wrench> </link> </model> <model name='asphalt_plane_clone_1_clone_1'> <pose frame=''>35.2662 -0.468727 0 0 -0 0</pose> <scale>1 1 1</scale> <link name='link'> <pose frame=''>35.2662 -0.468727 0 0 -0 0</pose> <velocity>0 0 0 0 -0 0</velocity> <acceleration>0 0 0 0 -0 0</acceleration> <wrench>0 0 0 0 -0 0</wrench> </link> </model> <model name='blue_box'> <pose frame=''>-0.829271 24.5566 0.175002 0 8e-06 -0.007568</pose> <scale>1 1 1</scale> <link name='link'> <pose frame=''>-0.829271 24.5566 0.175002 0 8e-06 -0.007568</pose> <velocity>0 0 0 0 -0 0</velocity> <acceleration>-2.74803 0.026791 6.22154 2.96692 -0.011517 3.12794</acceleration> <wrench>-2.74803 0.026791 6.22154 0 -0 0</wrench> </link> </model> <model name='blue_box_mark'> <pose frame=''>34.5932 0.114135 0.675728 0 2.7e-05 0.00981</pose> <scale>1 1 1</scale> <link name='link'> <pose frame=''>34.5932 0.114135 0.554993 0 2.7e-05 0.00981</pose> <velocity>0 0 0 0 -0 0</velocity> <acceleration>7.96238 -0.150263 5.99315 -2.92107 -1.47215 -2.83091</acceleration> <wrench>7.96238 -0.150263 5.99315 0 -0 0</wrench> </link> </model> <model name='ground_plane'> <pose frame=''>0 0 0 0 -0 0</pose> <scale>1 1 1</scale> <link name='link'> <pose frame=''>0 0 0 0 -0 0</pose> <velocity>0 0 0 0 -0 0</velocity> <acceleration>0 0 0 0 -0 0</acceleration> <wrench>0 0 0 0 -0 0</wrench> </link> </model> <light name='sun'> <pose frame=''>0 0 10 0 -0 0</pose> </light> </state> <gui fullscreen='0'> <camera name='user_camera'> <pose frame=''>69.2623 -37.0256 29.2496 -0 0.573796 2.26902</pose> <view_controller>orbit</view_controller> <projection_type>perspective</projection_type> </camera> </gui> <model name='blue_box'> <link name='link'> <pose frame=''>0 0 0 0 -0 0</pose> <inertial> <mass>1</mass> <inertia> <ixx>0.166667</ixx> <ixy>0</ixy> <ixz>0</ixz> <iyy>0.166667</iyy> <iyz>0</iyz> <izz>0.166667</izz> </inertia> <pose frame=''>0 0 0 0 -0 0</pose> </inertial> <self_collide>0</self_collide> <kinematic>0</kinematic> <gravity>1</gravity> <visual name='visual'> <geometry> <box> <size>0.5 0.5 0.25</size> </box> </geometry> <material> <script> <name>Gazebo/Blue</name> <uri>__default__</uri> </script> <ambient>0 0 1 1</ambient> <diffuse>0 0 1 1</diffuse> <specular>0.1 0.1 0.1 1</specular> <emissive>0 0 0 1</emissive> <shader type='vertex'> <normal_map>__default__</normal_map> </shader> </material> <pose frame=''>0 0 0 0 -0 0</pose> <transparency>0</transparency> <cast_shadows>1</cast_shadows> </visual> <collision name='collision'> <laser_retro>0</laser_retro> <max_contacts>10</max_contacts> <pose frame=''>0 0 0 0 -0 0</pose> <geometry> <box> <size>0.5 0.5 0.25</size> </box> </geometry> <surface> <friction> <ode> <mu>1</mu> <mu2>1</mu2> <fdir1>0 0 0</fdir1> <slip1>0</slip1> <slip2>0</slip2> </ode> <torsional> <coefficient>1</coefficient> <patch_radius>0</patch_radius> <surface_radius>0</surface_radius> <use_patch_radius>1</use_patch_radius> <ode> <slip>0</slip> </ode> </torsional> </friction> <bounce> <restitution_coefficient>0</restitution_coefficient> <threshold>1e+06</threshold> </bounce> <contact> <collide_without_contact>0</collide_without_contact> <collide_without_contact_bitmask>1</collide_without_contact_bitmask> <collide_bitmask>1</collide_bitmask> <ode> <soft_cfm>0</soft_cfm> <soft_erp>0.2</soft_erp> <kp>1e+13</kp> <kd>1</kd> <max_vel>0.01</max_vel> <min_depth>0</min_depth> </ode> <bullet> <split_impulse>1</split_impulse> <split_impulse_penetration_threshold>-0.01</split_impulse_penetration_threshold> <soft_cfm>0</soft_cfm> <soft_erp>0.2</soft_erp> <kp>1e+13</kp> <kd>1</kd> </bullet> </contact> </surface> </collision> </link> <static>0</static> <allow_auto_disable>1</allow_auto_disable> <pose frame=''>-0.826982 24.5481 0.278164 4.7e-05 -0 -0.00769</pose> </model> <model name='blue_box_mark'> <link name='link'> <pose frame=''>0 0 -0.120735 0 -0 0</pose> <inertial> <mass>1</mass> <inertia> <ixx>0.166667</ixx> <ixy>0</ixy> <ixz>0</ixz> <iyy>0.166667</iyy> <iyz>0</iyz> <izz>0.166667</izz> </inertia> <pose frame=''>0 0 0 0 -0 0</pose> </inertial> <self_collide>0</self_collide> <kinematic>0</kinematic> <gravity>1</gravity> <visual name='visual'> <geometry> <box> <size>0.5 0.5 0.01</size> </box> </geometry> <material> <script> <name>Gazebo/Blue</name> <uri>__default__</uri> </script> <ambient>0 0 1 1</ambient> <diffuse>0 0 1 1</diffuse> <specular>0.1 0.1 0.1 1</specular> <emissive>0 0 0 1</emissive> <shader type='vertex'> <normal_map>__default__</normal_map> </shader> </material> <pose frame=''>0 0 0 0 -0 0</pose> <transparency>0</transparency> <cast_shadows>1</cast_shadows> </visual> <collision name='collision'> <laser_retro>0</laser_retro> <max_contacts>10</max_contacts> <pose frame=''>0 0 0 0 -0 0</pose> <geometry> <box> <size>0.5 0.5 0.01</size> </box> </geometry> <surface> <friction> <ode> <mu>1</mu> <mu2>1</mu2> <fdir1>0 0 0</fdir1> <slip1>0</slip1> <slip2>0</slip2> </ode> <torsional> <coefficient>1</coefficient> <patch_radius>0</patch_radius> <surface_radius>0</surface_radius> <use_patch_radius>1</use_patch_radius> <ode> <slip>0</slip> </ode> </torsional> </friction> <bounce> <restitution_coefficient>0</restitution_coefficient> <threshold>1e+06</threshold> </bounce> <contact> <collide_without_contact>0</collide_without_contact> <collide_without_contact_bitmask>1</collide_without_contact_bitmask> <collide_bitmask>1</collide_bitmask> <ode> <soft_cfm>0</soft_cfm> <soft_erp>0.2</soft_erp> <kp>1e+13</kp> <kd>1</kd> <max_vel>0.01</max_vel> <min_depth>0</min_depth> </ode> <bullet> <split_impulse>1</split_impulse> <split_impulse_penetration_threshold>-0.01</split_impulse_penetration_threshold> <soft_cfm>0</soft_cfm> <soft_erp>0.2</soft_erp> <kp>1e+13</kp> <kd>1</kd> </bullet> </contact> </surface> </collision> </link> <static>0</static> <allow_auto_disable>1</allow_auto_disable> <pose frame=''>34.5932 0.11416 0.677311 0 -0 0.009827</pose> </model> </world> </sdf>